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dodanie wampirów - #931

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notsssnek wants to merge 11 commits into
polonium14:masterfrom
notsssnek:wampiry-sl14
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dodanie wampirów#931
notsssnek wants to merge 11 commits into
polonium14:masterfrom
notsssnek:wampiry-sl14

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Informacje o PR

Dodano wampiry w pełni przeportowane z Starlight wraz z tłumaczeniem.


Changelog

🆑 notsssnek

  • add: Dodano wampiry jako nowych antagonistów przeportowanych prosto z sektoru Starlight!

@github-actions github-actions Bot added S: Niesortowane Status: Element nie został poddany selekcji i nie ma odpowiednich etykiet. size/XL S: Wymaga Przeglądu Status: Ten pull request wymaga przeglądu mainteinera labels Aug 23, 2026
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Run ID: 4235ddd9-8880-4e3c-88a9-76fdda630091

📥 Commits

Reviewing files that changed from the base of the PR and between c61f5ac and 958a2d8.

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  • guidebook-reagent-effect-description

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@github-actions github-actions Bot added O: Dokumentacja Obszar: Poradniki w grze, treść lub implementacja techniczna O: Tłumaczenie Obszar: Zgłoszenia i zmiany dotyczące lokalizacji gry. Zmiany: Assety Zmiany dotyczą plików multimedialnych gry, które nie mają wpływu na inne obszary. O: C# Obszar: Praca z kodem C#. Zmiany: Sprite Zmiany: Audio Zmiany: UI and removed S: Wymaga Przeglądu Status: Ten pull request wymaga przeglądu mainteinera labels Aug 23, 2026
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github-actions Bot commented Aug 23, 2026

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RSI Diff Bot; head commit 958a2d8 merging into c61f5ac
This PR makes changes to 1 or more RSIs. Here is a summary of all changes:

Resources/Textures/_Starlight/Interface/Alerts/blood_counter.rsi

State Old New Status
0 Added
1 Added
2 Added
3 Added
4 Added
5 Added
6 Added
7 Added
8 Added
9 Added
background Added

Resources/Textures/_Starlight/Interface/Misc/job_icons.rsi

State Old New Status
Vampire Added

Resources/Textures/_Starlight/Objects/Weapons/Melee/vampire_claws.rsi

State Old New Status
vamp_claws_item Added
vamp_claws_l Added
vamp_claws_r Added

Resources/Textures/_Starlight/Vampire/Dantalion.rsi

State Old New Status
blood_bond Added
communication Added
decoy Added
enthrall Added
hysteria Added
pacify Added
subspace_swap Added
thralls_up Added

Resources/Textures/_Starlight/Vampire/Effects.rsi

State Old New Status
blood_barrier_ent Added
blood_bond Added
blood_tendril_ent Added
bloodpool Added
bloodspike Added
demonic_grasp Added
drainbeam Added
immobilized Added
mist_in Added
mist_out Added
pylon Added
rallyoverlay Added
schizo Added
shadow_box_atack_effect Added
shadow_snare_base Added
vampin Added
vampout Added

Resources/Textures/_Starlight/Vampire/Gargantua.rsi

State Old New Status
blood_rush Added
blood_swell Added
charge Added
demonic_grasp Added
duel Added
overwhelming_force Added
seismic_stomp Added

Resources/Textures/_Starlight/Vampire/Haemomancer.rsi

State Old New Status
blood_barrier Added
blood_pool Added
blood_rite Added
blood_spikes Added
blood_tendrils Added
claws Added
predator_sense Added

Resources/Textures/_Starlight/Vampire/Umbrae.rsi

State Old New Status
cloak_of_darkness Added
dark_passage Added
eternal_darkness Added
extinguish Added
shadow_anchor Added
shadow_boxing Added
shadow_snare Added

Resources/Textures/_Starlight/Vampire/actions_vampire.rsi

State Old New Status
blood_objective Added
fangs_extended Added
fangs_retracted Added
glare Added
rejuvinate Added
select_class Added
sleep_icon Added
survive_icon Added

Resources/Textures/_Starlight/Vampire/hud_icons.rsi

State Old New Status
hudblood_rush Added
hudblood_swell Added
hudvampire Added
hudvampirethrall Added

Resources/Textures/_Starlight/Vampire/seismic_stopmp.rsi

State Old New Status
stomp_effect Added

Resources/Textures/_Starlight/Vampire/vampire_fed.rsi

State Old New Status
vampire_fat Added
vampire_fed Added
vampire_hungry Added
vampire_starving Added
vampire_well_fed Added

Edycja: diff zaktualizowany po 958a2d8

@maciejwalendziuk

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Popraw bledy yaml lintera pls

@maciejwalendziuk
maciejwalendziuk self-requested a review August 23, 2026 19:30
@github-actions github-actions Bot added the S: Wymaga Przeglądu Status: Ten pull request wymaga przeglądu mainteinera label Aug 23, 2026
@maciejwalendziuk

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funkcjonalnie jest ok

@nikitosych nikitosych self-assigned this Aug 26, 2026
@nikitosych nikitosych added Z1: Wysoka Złożoność: Wymagana rozległa wiedza na temat kodu źródłowego. P3: Standardowy Priorytet: Domyślny priorytet dla elementów repozytorium. T: Portowanie Przeniesienie zawartości lub funkcjonalności z innego repozytorium SS14. and removed S: Niesortowane Status: Element nie został poddany selekcji i nie ma odpowiednich etykiet. labels Aug 26, 2026
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Opisz mniej więcej tych antagów, proszę

@notsssnek

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Mają cele mniej więcej jak tatorzy z dodatkiem gwarantowanego celu wypij x jednostek krwi.
Krew możesz pić z załogi i im więcej wypijesz tym więcej odblokujesz umiejętności.
Przy wypiciu 150u krwi możesz wybrać jedną z czterech specjalizacji.
Wampiry są słabe na moce kapłana oraz woda święcona i przebywanie w kościele lub próżni kosmosu je spala.
Samo bycie wampirem nie jest powodem do aresztu czy egzekucji (jak np. changeling), ale ochrona powinna zwracać szczególną uwagę na ujawnione wampiry.

@nikitosych

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Dobrze, jak załoga ma przeciwdziałać wampirom?

@notsssnek

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Podobnie jak z heretykiem przed rebase, nie chodzić samemu, jak wiadomo kto jest wampirem to pilnować żeby nie pił więcej krwi, utylizować kapłana (jest chroniony przed dużą ilością umiejętności), okulary które blokują flashe ochraniają też przed paroma umiejętnościami

Na początku są dosyć słabe ale z ilością wypitej krwi są coraz mocniejsze i muszą pić krew regularnie bo inaczej dostają debuff podobny do pragnienia/głodu

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usuń ten plik

@maciejwalendziuk

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dodam review na dniach

@maciejwalendziuk maciejwalendziuk added the S: NIE MERGUJ Status: Pozycja otwarta, której NIE należy mergować. label Aug 30, 2026
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@maciejwalendziuk spojrzysz na plik VampireSystem.Abilities.cs tam gdzie zmieniłem w tym commicie?^

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