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pygame-menu v4.0.7

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@ppizarror ppizarror released this 29 May 20:41
· 560 commits to master since this release
  • Added touch click sound.
  • Added recursive to Menu.get_submenus() method.
  • Fixed scrollbar touch event, #347.
  • Fixed DropSelect touch when drop frame is not scrollable, #342.
  • Fix submenu linking issue.
  • Fix update list DropSelect, #340.
  • Fix widget _apply_transforms as padding induced recursive rendering in some cases.
  • Fix DeprecationWarning: an integer is required (got type float) issue.
  • Fix Frame selected widget positioning, #339.
  • Fix Menu.clear() method.
  • Fix TextInput key delete and menu.clear() method.
  • Improve tests.
  • Improve update frame menu management.
  • Improve widget event handling.
  • Improve widget manager docs.
  • Make selection drop (DropSelect) is called automatically after updating items list, now make_selection_drop is private and requires no **kwargs argument.
  • Move DropSelect scrollbar style to the constructor.
  • Reduce TextInput.repeat_keys_interval_ms from 100 to 50 ms.
  • Removed unused repeat_touch_interval_ms constructor parameter from TextInputclass.
  • Dropselect now accepts multiple formats for selected placeholder.
  • Table now raises AssertionError if packing the same Table (or Frame containing the Table).
  • Table now warns if adding widgets that accept events.