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Original file line number Diff line number Diff line change
Expand Up @@ -12,7 +12,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Evaluators.Aim
{
public static class SnapAimEvaluator
{
private const double wide_angle_multiplier = 1.05;
private const double wide_angle_multiplier = 0.9;
private const double acute_angle_multiplier = 2.41;
private const double slider_multiplier = 1.5;
private const double velocity_change_multiplier = 0.9;
Expand Down Expand Up @@ -84,12 +84,7 @@ public static double EvaluateDifficultyOf(DifficultyHitObject current, bool with
DifficultyCalculationUtils.Smootherstep(currDistance, 0, diameter * 2);
}

wideAngleBonus = calcWideAngleBonus(currAngle);

// Penalize angle repetition.
wideAngleBonus *= 0.25 + 0.75 * (1 - Math.Min(wideAngleBonus, Math.Pow(calcWideAngleBonus(lastAngle), 3)));

wideAngleBonus *= angleBonus;
wideAngleBonus = angleBonus * calcWideAngleBonus(currAngle);

// Apply wiggle bonus for jumps that are [radius, 3*diameter] in distance, with < 110 angle
// https://www.desmos.com/calculator/dp0v0nvowc
Expand Down
2 changes: 1 addition & 1 deletion osu.Game.Rulesets.Osu/Difficulty/Skills/Aim.cs
Original file line number Diff line number Diff line change
Expand Up @@ -31,7 +31,7 @@ public Aim(Mod[] mods, bool includeSliders)

private double currentStrain;

private double skillMultiplierSnap => 71.0;
private double skillMultiplierSnap => 71.3;
private double skillMultiplierAgility => 2.0;
private double skillMultiplierFlow => 245.0;
private double skillMultiplierTotal => 1.1;
Expand Down
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