A game making project in C++ which was used as our 3rd semester project work. This is an attempt at implementing the basics of Ray Casting to make a 3D looking game.
The game generates a random maze for the user to explore. The world is rendered using an external library named SFML Library.
SFML Library, G++ compiler
Ubuntu
Step 1:
sudo apt-get install libsfml-dev
Step 2:
./install.sh
Step 3:
./playgame