Skip to content

Fix: Preserve canvas position when calling noSmooth() in WEBGL #5502

Fix: Preserve canvas position when calling noSmooth() in WEBGL

Fix: Preserve canvas position when calling noSmooth() in WEBGL #5502

Triggered via pull request February 21, 2025 11:40
Status Success
Total duration 35s
Artifacts

ci-lint.yml

on: pull_request
Fit to window
Zoom out
Zoom in