Abstract the arcade.gl package in order to support different rendering backends #2666
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This PR takes the
arcade.gl
package and makes the base classes provided by it abstract.It then adds a new
arcade.gl.backends
package, and moves the existing OpenGL specific functionality intoarcade.gl.backends.gl
. This means that in the top levelarcade.gl
package, there is no usage of ctypes or pyglet.gl imports, or any OpenGL specific functionality. It is mostly just defining the base types as abstract classes, and the only functionality provided at that level of the package is things that only operate on the abstract classes.There is a new
provider
module added, which each backend must implement a Provider in order to provide context creation functions.