You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
There is no issue report 😠 and I can't find a relevant PR (and don't want to spend more time on this kind of actions). I'm opening as a draft before I forgot I started something, and waiting for a fix for qgis/QGIS#63761.
Thank you @uclaros. I've seen that one, and didn't pick it because by "relevant" I meant a PR in which there's enough material we can (easily/directly) use for the docs.
I wrote the description based on various discussion and commits, but I'm still not sure for the globe part, and would be happy to get some more description for the map side. The idea is to better highlight the difference between the two, when would I use one or the other... Your inputs would be more than welcome. Thanks.
That's a common problem with big features spanning several PRs...
I'll try to add some info here about the differences, but I'm not sure how detailed we want the docs to be, I'll leave it for you to decide :)
3D Map Views
Best choice for Flat Earthers 😁
The 3D view is rendered on a flat plane using the project's CRS if it is projected, or using EPSG:3847 if not.
A DEM/mesh can be used to represent the terrain, however the zero elevation plane is still a flat rectangle covering the project's extent.
The actual extent of the view can be changed, so one can have a 3d view of a single city for example.
2d layers (raster, vector) are rendered on the terrain's surface as a texture
Vector layers can also be rendered as 3d entities if they are 3d, or as extruded polygons if they are 2d.
3d layers (point clouds, 3d tiles) are rendered in 3d
Best for smaller scenes, but effort is being made to handle world wide scenes too.
Globe views
Flat earthers hate them 😁
A 3d terrain entity is created using the project's ellipsoid, so it looks like a sphere
The extent cannot be limited, always includes the whole celestial body.
No support for dem elevations yet.
2d layers can only be rendered as a texture on the ellipsoid, no 3d vectors or extrusions yet
3d layers are rendered in 3d
Best for world wide data and when the earth's curvature matters
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Add this suggestion to a batch that can be applied as a single commit.This suggestion is invalid because no changes were made to the code.Suggestions cannot be applied while the pull request is closed.Suggestions cannot be applied while viewing a subset of changes.Only one suggestion per line can be applied in a batch.Add this suggestion to a batch that can be applied as a single commit.Applying suggestions on deleted lines is not supported.You must change the existing code in this line in order to create a valid suggestion.Outdated suggestions cannot be applied.This suggestion has been applied or marked resolved.Suggestions cannot be applied from pending reviews.Suggestions cannot be applied on multi-line comments.Suggestions cannot be applied while the pull request is queued to merge.Suggestion cannot be applied right now. Please check back later.
There is no issue report 😠 and I can't find a relevant PR (and don't want to spend more time on this kind of actions). I'm opening as a draft before I forgot I started something, and waiting for a fix for qgis/QGIS#63761.