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rahuldev7583/README.md

Hi, I’m Rahul Dev 👋

I’m a Full stack developer currently working on RPC, Solana validator internals, and async Rust.


Current Focus

  • Studying Agave (Solana validator) internals
  • Building an RPC sidecar MVP to reduce validator contention
  • Exploring:
    • mmap & shared-memory IPC
    • lock-free / wait-free data paths
    • async Rust (Tokio)
    • jsonrpsee-based RPC servers
    • safety boundaries in unsafe Rust

Projects

🔹 Solana RPC Sidecar (WIP)

Goal: Decouple read-heavy RPC traffic from the validator replay loop

Tech: Rust · mmap · shared memory · lock-free queues · jsonrpsee

Highlights

  • Validator publishes read-only state observations
  • Sidecar serves RPC without blocking consensus or replay
  • Explicit safety invariants around shared memory
  • Benchmarks comparing in-process vs sidecar RPC

📂 Repo: https://github.com/rahuldev7583/agave-sidecar-ipc


🔹 Solana Client Apps & Anchor Programs

  • Built multiple Solana client-side applications
  • Experience with Anchor programs and account models
  • understanding of Solana runtime from a dApp perspective

✍️ Writing

I write technical deep dives on Solana & Rust infrastructure:

  • RPC request flow inside Agave

📘 Medium: https://medium.com/@rahuldev7583



📬 Contact

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  1. agave-sidecar-ipc agave-sidecar-ipc Public

    Lock-free shared-memory IPC between an Agave validator and an external RPC sidecar, eliminating RwLock contention on BankForks and AccountsDB

    Rust 1

  2. dev-log dev-log Public

    Track your coding activity on VS Code

    TypeScript

  3. capstone-credX capstone-credX Public

    CredX is a decentralized credit protocol built on Solana that allows users to deposit staked tokens (mSOL/jitoSOL) as collateral to borrow Credit Tokens. The borrowed amount is based on live Oracle…

    Rust

  4. centralized-exchange centralized-exchange Public

    TypeScript

  5. dev-OS dev-OS Public

    A mini OS in rust

    Rust

  6. prediction-market prediction-market Public

    a minimal exchange matching engine in Rust

    Rust