This document is a work in progress, contributions are welcome.
See also: The Windows 11 taskbar styling
guide,
The Windows 11 start menu styling
guide.
This is a collection of commonly requested notification center styling customizations for Windows 11. It is intended to be used with the Windows 11 Notification Center Styler Windhawk mod.
If you're not familiar with Windhawk, here are the steps for installing the mod:
- Download Windhawk from windhawk.net and install it.
- Go to "Mods" in the upper right menu.
- Find and install the "Windows 11 Notification Center Styler" mod.
After installing the mod, open its Settings tab and adjust the styles according to your preferences.
Some customizations are best to be adjusted with other Windhawk mods. Links to those mods are provided where applicable.
If you're looking for a customization that is not listed here, please open an issue.
If you have a notification center styling customization or theme that you would like to share, please submit a pull request.
Themes are collections of styles that can be imported into the Windows 11 Notification Center Styler mod. The following themes are available:
Link | Screenshot |
---|---|
TranslucentShell | ![]() |
Unified | ![]() |
10JumpLists | ![]() |
Matter | ![]() |
Target: ActionCenter.FocusSessionControl
Style: Height=0
Target: Grid#NotificationCenterGrid
Style: Visibility=Collapsed
Makes panel non full-height when there are fewer notifications (fit to size).
Target: Grid#NotificationCenterGrid
Style: VerticalAlignment=2
Target: Grid#NotificationCenterGrid
Style: CornerRadius=0
Target: Grid#CalendarCenterGrid
Style: CornerRadius=0
Target: Grid#ControlCenterRegion
Style: CornerRadius=0
Target: Grid#RootContent
Style: FlowDirection=1
Target: Button#ClearAll
Style: AccessKey=x
Target: Button#ExpandCollapseButton
Style: AccessKey=e
You can use transformation styles to translate, rotate, scale, or skew elements.
Tip
Should I use RenderTransform
or Transform3D
?
For 2D transformations, it is best to stick to RenderTransform
in most cases. Using Transform3D
for 2D transformations can cause elements to become blurry. For 3D transformations, you must use Transform3D
.
Tip
You can mix and match transformations when using Transform3D
! You can also use RenderTransform
and Transform3D
together.
For example: Transform3D:=<CompositeTransform3D ScaleX="1.5" TranslateY="-15" RotationZ="15" />
RenderTransform:=<TranslateTransform X="15" Y="-15" />
-- or --
Transform3D:=<CompositeTransform3D TranslateX="15" TranslateY="-15" TranslateZ="-15" />
RenderTransform:=<RotateTransform Angle="15" />
-- or --
Transform3D:=<CompositeTransform3D RotationX="-15" RotationY="15" RotationZ="-15" />
X
: 3D vertical rotation.Y
: 3D horizontal rotation.Z
: 2D rotation.
RenderTransform:=<ScaleTransform ScaleX="1.5" ScaleY="-1.5" />
-- or --
Transform3D:=<CompositeTransform3D ScaleX="-1.5" ScaleY="1.5" ScaleZ="-1.5" />
RenderTransform:=<SkewTransform AngleX="-15" AngleY="15" />
-
Applies to Rotate, Scale and Skew:
CenterX
: Offsets the transform's origin on the X axis.CenterY
: Offsets the transform's origin on the Y axis.CenterZ
: Offsets the transform's origin on the Z axis. (Only forTransform3D
)
Example:
RenderTransform:=<RotateTransform Angle="15" CenterX="10" CenterY="20" />
-
RenderTransformOrigin
- Applies to
RenderTransform
only,Transform3D
does not support this attribute. It is a separate attribute and is not set inside of theRenderTransform
likeCenterX/Y/Z
. - Sets the transform origin relative to its target's width and height. Format is
X,Y
and both numbers range from 0-1.
Example:
RenderTransformOrigin=0.5,0.5
This centers the transform's origin.
- Applies to
-
TransformGroup
- Applies to
RenderTransform
only,Transform3D
does not support this attribute. It is a separate attribute and is not set inside of theRenderTransform
likeCenterX/Y/Z
. - Allows you to combine RenderTransforms together into one style, mimicking Transform3D's functionality.
Example:
RenderTransform:=<TransformGroup><RotateTransform Angle="15" /><TranslateTransform X="15" Y="-15" /></TransformGroup>
- Applies to
In the following examples, we will use Background
as our style, but this
also works for other properties that accept colors, such as Fill
.
Background=<color>
Replace <color>
with the desired color.
A color can be a name (e.g. Red
) or a hex code (e.g. #FF0000
).
The color can be semi-transparent (e.g. #80FF0000
). To have a fully
transparent background, use Transparent
or #00000000
.
A Color can also be a ThemeResource
or StaticResource
. There are many such
styles built into Windows.
Background:=<SolidColorBrush Color="{ThemeResource SystemAccentColor}" Opacity="0.8" />
Accent colors come as part of an accent color palette. This means that for any color you pick as your system accent color, 3 additional shades are part of that color's palette. For example: SystemAccentColorLight2
or SystemAccentColorDark1
.
The word Light
or Dark
is appended at end with
a number ranging from 1-3. See the official Microsoft
docs
for more information.
Background:=<SolidColorBrush Color="{ThemeResource SystemAccentColorDark2}" Opacity="0.5" />
To have a fully transparent background:
Style:
Background=Transparent
In order to use the acrylic effect (a blurred background) you can use the
AcrylicBrush
.
Background:=<AcrylicBrush TintColor="Black" TintOpacity="0.8" />
TintColor
- Required. Defines what color to use.
TintOpacity
- Defines the strength of the chosen color.
TintLuminosityOpacity
- Defines the brightness of the acrylic effect.
BackgroundSource
- Defines what should be considered the background of the acrylic effect. Set to "Backdrop" to use the desktop wallpaper.
Opacity
- Defines how transparent the brush effect itself is. If set to less than 1, it blends the AcrylicBrush with clear transparency.
You can also set Acrylic to use an accent color for a more dynamic look, that fits current theme.
Background:=<AcrylicBrush TintColor="{ThemeResource SystemAccentColorDark2}" TintOpacity="0.3" />
Note
Unfortunately, it is not possible to set a Mica effect at this time with any of Windhawk's styler mods.
The background can also be a gradient. For example, to have a gradient from yellow to red to blue to lime green, use the following style:
Background:=<LinearGradientBrush StartPoint="0,0.5" EndPoint="1,0.5"><GradientStop Color="Yellow" Offset="0.0" /><GradientStop Color="Red" Offset="0.25" /><GradientStop Color="Blue" Offset="0.75" /><GradientStop Color="LimeGreen" Offset="1.0" /></LinearGradientBrush>
The background can also be an image:
Background:=<ImageBrush Stretch="UniformToFill" ImageSource="<image>" />
Replace <image>
with your own image, a URL or a local file path.
If you only see a fully transparent background when using a local file path, you must set a URL instead.
Images can be jpg, jpg XR, png, bmp, svg, tiff, gif, or ico.
Stretch can be set to the following values:
None
- Image is rendered at its native resolution and aspect ratio.
Fill
- Image is stretched or squished to fill the size of the element.
Uniform
- Image is resized to fit the element dimensions, while it preserves its native aspect ratio.
UniformToFill
- Image is resized to fill the destination dimensions while it preserves its native aspect ratio. Crops to fit element.
Note
Reveal is a deprecated XAML feature. It may have issues or stop working at any time.
Reveal is the cursor-based illumination effect from Windows 10.
Background:=<RevealBorderBrush Color="Transparent" TargetTheme="1" Opacity="1" />
BorderBrush:=<RevealBorderBrush Color="Transparent" TargetTheme="1" Opacity="1" />
Only RevealBorderBrush
should be used, RevealBackgroundBrush
does not work correctly in most scenarios.
Opacity
can be changed to increase or decrease the intensity of the effect.
This document is a work in progress, contributions are welcome.
See also: The Windows 11 taskbar styling
guide,
The Windows 11 start menu styling
guide.