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Particles are spawned at mouse position with a random velocity. They fall down over time due
to gravity. As they fall down they fade away slowly.

Reference Implementation by Daniel Shiffman at processing.org
https://processing.org/examples/simpleparticlesystem.html

Issue: #5210

@NimComPoo-04 NimComPoo-04 changed the title Adding Simple Particles [examples] Adding Simple Particles Oct 12, 2025
@NimComPoo-04 NimComPoo-04 changed the title [examples] Adding Simple Particles [examples] Added: shapes_simple_particles Oct 12, 2025
@NimComPoo-04 NimComPoo-04 changed the title [examples] Added: shapes_simple_particles [examples] Added: shapes_simple_particles Oct 12, 2025
@NimComPoo-04 NimComPoo-04 changed the title [examples] Added: shapes_simple_particles [examples] Added: shapes_simple_particles Oct 12, 2025
@NimComPoo-04 NimComPoo-04 changed the title [examples] Added: shapes_simple_particles [examples] Added: shapes_simple_particles Oct 12, 2025
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