Big refactor and various improvements #39
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Since I haven't worked on this project in a while, I have learned a lot about Rust in the meantime. Going back over this codebase I see lots of bad practices and better ways to do things.
However, I'm not changing any variable names yet or any architectural changes, just refactoring where it is trivial. Also, I am removing logging since we don't need anything that intense, and print statements are more than enough for this application.
Lastly, this patch also is meant to close #1, since I did implement colored output and better output messages. Below is a screenshot
