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added c++ bindings/FFI layer and a relay, as used by Renoise
added descriptions on how to use your own version of patterns in Renoise
updated global README to explain monorepo structure
@unlessgames could you have a quick look at this, if that makes sense - and reads okay?
It's yet another sub-project, but I like mono repos, so I've at least added an overview of the sub projects in the README.
Also, note 'Using a Custom pattrns Library in Renoise', which I wanted to document anyway, as well as in relation to #73.
Probably ffi or bindings would be a better folder sub project name here? cbindgen currently is generating a c++ header, but it could also generate a plain C header instead or additionally...
Can't really comment on the implementation aspect as this is unfamiliar territory for me, but the instructions are easy to follow and the build now works fine on Linux.
I agree that ffi might be a better name, especially if this will be extended beyond c++ later.
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@unlessgames could you have a quick look at this, if that makes sense - and reads okay?
It's yet another sub-project, but I like mono repos, so I've at least added an overview of the sub projects in the README.
Also, note 'Using a Custom pattrns Library in Renoise', which I wanted to document anyway, as well as in relation to #73.