This is a bilingual benchmark for creative problem-solving grounded in real-world knowledge and solvable by human experts. CresOWLve spans a diverse range of knowledge and creative domains, varies in difficulty, requires multiple creative thinking strategies, and is manually validated to ensure quality. It contains ~2K open-ended questions with answers and explanations.
@misc{ismayilzada2026cresowlve,
title={CresOWLve: Benchmarking Creative Problem-Solving Over Real-World Knowledge},
author={Mete Ismayilzada and Renqing Cuomao and Daniil Yurshevich and Anna Sotnikova and Lonneke van der Plas and Antoine Bosselut},
year={2026},
eprint={2604.03374},
archivePrefix={arXiv},
primaryClass={cs.CL},
url={https://arxiv.org/abs/2604.03374},
}