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tic-tac-toe

tic-tac-toe game using socket programming done as a part of Computer Networks project UE20CS253. This is based on the client-server architecture in socket programming where the client can challenge the server as many times as he/she wants. The server and the client run on 2 separate machines and connect through socket. The IP address in the code should be changed according to the network details, please refer to the terminal for more details. Uses file system to store the result of each game which can be viewed by the user.

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tic-tac-toe game using socket programming done as a part of Computer Networks project UE20CS253

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