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10.5.0
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feat(Android): Process decoded images (#10755) 1441bcdf13 e8f2efb
feat(Android): Multitouch and pointer exit support (#10848) 9bcc4a6d11 0cab255
chore: add support for zero width spaces as word breakers (#10899) c804e738de eba1df5
fix: set dataContext to nullptr when unbinding (#10898) 684c603b1a 38f6dc4
fix(vulkan): Fix image/gradient rendering on some Android devices (#10894) d8e7fbdb7b 79c101c
chore(vk): Remove a redundant interlock mode from the draw pipeline key (#10887) 979c4feb82 fd23ee7
Add fire events to player (#10758) 15693e8ff1 0a94dc5
fix: when the artboard is checking for ancestors it should return its… (#10883) d5b8889321 6507f4d
Add gamma texture test (#10856) e9b6d8a64e 5a7b6f7
fix(gl): Fix a PLS regression on Oppo & Vivo (#10861) 33c9ac9f95 55f28e2
chore: add support for assigning dynamically loaded images from listeners (#10857) 8df6209168 e860064
feat: Merge fragment shaders for atlas blits & image meshes (#10852) 9794d81296 1a6a772
add drag event type support (#10807) 2f4ec0a570 d0bc546
fix(build): Correct tracking of intended target OS in premake (#10853) c7a0379ab3 6840333
fix(vk, android) Workaround for Vulkan driver pipeline linking issues (#10756) 39741ac0c8 4456db7
fix(runtime): Address issues requiring double advance (#10842) 5dd872763b 4117798
Fix path extraction (#10823) 76a19909c5 e05e941
feature: add support for pausing nested artboards (#10833) 0a3cb5ac3e 587b1ae
feat: Scripted Enum (#10829) 650a980d41 984ef32
refactor(renderer): Generalize fixedFunctionColorOutput (#10813) 396c65832e 3df3293
feature: add scroll threshold (#10824) 284c801953 43070ec
fix(renderer): Fix outputs in the shader Makefile (#10822) 53bc4a7cbb a0fe04c
feat: Scripted Boolean (#10804) cb93fbb138 a8cc2a5
feat: Add PLS backings to the RenderContext resource manager (#10793) 2fe0021c07 a8b9948
feature: add support for artboards as conditions (#10788) dd59b347fb e5b6ea8
fix: add dirt to data bind after being used on listener (#10789) 4149563244 b3dbf6c
Get the Linux unit tests building and running in the GitHub workflow (#10761) a0b890f273 c014f52
Scripting support in CPP (#10685) a34d1ffe15 3b28b82
chore: automatically bind view model trees to dependents when any of … (#10782) ae01b2a8c3 4d22eeb
fix(runtime): Font weight layout measure fix (#10766) 0ae985862d 50ce03d
fix: interpolator in cpp runtime (#10752) 01c1b43af9 1ca3461
feat(gl): Add scissor to GLState (#10748) a3f6433c00 acff899
fix(rive_native): front called on empty vector (#10706) 35953858c3 9e11038
feature: scripted converters (#10711) a40f07ee54 5d8552b
feat(Unreal) Mac RHI Atomics (#10753) 50e69c8fde 019b387
fix: handle duplicate data binds on export and on clone (#10751) cd11dd2e60 d40c25c
fix(unreal): Sometimes would draw black when should be transparent. (#10747) 64f8da473b 1d86e72
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