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6.11.3

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@github-actions github-actions released this 28 Aug 17:06
· 141 commits to main since this release
  • refactor(apple): mark more (view)model members as @objc (#10433) 3bd0ee9ad9 e896ee7
  • refactor(apple): advance artboard with layout fit on layoutSubview (#10427) 759f2fc742 085fb84
  • fix(apple): fix macOS and Catalyst compilation errors (#10462) e20c603403 a9dab80
  • Updating version files e9e467a
  • feature: making rive::File rcp (#10439) 213f07ec13 7385db0
  • ci(apple): test building macOS on pull request (#10464) a9bde0a608 27690b4
  • feature: adding scripted list property (#10457) 5c83e3cd4a a2f82c3
  • fix: Disable KHR_parallel_shader_compile on ANGLE (#10458) bac33a5808 155d578
  • feat: Update goldens and player to deploy in the browser (#10453) 827077b899 545b1c9
  • Update our renderer premake vulkan version to 1.4.321 (plus another build fix) (#10452) c26e82adc9 359e569
  • Scripted artboard inputs (#10449) 4a7bec6316 0f5aeaf
  • add support for property multiplier on vertices (#10436) 500cb42240 5901b38
  • Improve handling of Yoga exceptions in editor (#10438) b39218b476 00c2659
  • Nnnnn skip properties from recording to journal (#10437) 036b51345e 6eed825
  • feat: add support to format numbers with commas (#10445) cf47b03e54 a136c43
  • Don't perform shape AABB hit tests when walking up parent tree (#10444) d8beb0c4ea b38a751
  • chore: unwrap rive::File for rive_native (#10442) 1fa625f5c9 a9c7649
  • Add background draw shader loading to GL, D3D11, and D3D12 (#10388) c681049169 16d2002
  • Add shaders to SLN for renderer (#10435) 5188bbb7b1 a8d2cfd
  • Add headers to premake lua files (#10434) b7038e078d 615c24e
  • feat(webgpu): Add support for the webgpu2 API (#10423) f27cb54942 af2a13d
  • Artboard List items follow path (#10417) 68a608cfad 0e8d230
  • feature: add support for list based paths (#10409) fb374dcad4 a117db9
  • fix: skip pad conversion if text is empty (#10418) b00368b1c4 bb32d1c
  • feat(unreal android): Get build settings and goldens to build for unreal (#10413) 625123dbae 3eb09f1
  • Runtime profiler base (#10391) 4171e09f80 2d12110
  • feature: hydrogen search improvements (#10412) f6d5d55b26 c00b782
  • feature: add support for trigger properties from scripted viewmodels (#10399) ec342c1e4d d916803
  • feat(gl): Start using the EXT_shader_pixel_local_storage2 API (#10410) b16a5e5d70 bae589e
  • Respect hug with all nested artboard and artboard list types (#10403) 7f3ed82d57 f37a88f
  • fix(webgpu): Make sure PLS resolve triangles don't get culled (#10397) ef5760d69c e6a818a
  • feature: ability to unload/unregister a module (#10395) 9e2f6211d7 94998d6
  • Add support for non-layout constrained Artboard Lists (#10384) 520e01a0f2 35090f1
  • feat: add to number converter (#10390) 4d835a3637 434a99c
  • Feature: print statements + console (#10375) 81ddf4d6ee 33a5a4b
  • fix: use word joiner instead of line separator for breaks (#10381) cd13ab364d 887542f
  • make value bindable for rounded numbers (#10379) 891f1f5d81 d6c3a1a
  • fix: trigger adds dirt to listeners only when it is not reset (#10377) 760472b069 ebc8983
  • fix: Always use WGPUWagyuShaderLanguage_GLSLRAW on Wagyu/GLES (#10372) 0cc0b7e63c db56f43
  • feature: add support for vertical alignment on text with ellipsis (#10365) 33ec7249cd 4f6b6da