Releases: rive-app/rive-ios
Releases · rive-app/rive-ios
6.4.1
- Updating version files
eae363f - Add Emerge Tools install size badge, remove build status badge
868e089 - Add yoga renames to non-v2 lua build scripts
8e733e1 - Fix integer precision issues with pathID in vertex shaders
c27af3c - use draw proxy for scroll bar draggables
7f1abd6 - GL fixes for Imagination PowerVR GPUs
6b73990 - Fix scrollbar thumb offset
c314efe - Sort by % diff pixels in diff.py when histogram is equal
1f19206 - fix sorting hittable components
466f10a - fix crash when dividing by 0
f23adbf - Nnnn scrolling override poc part 2
e24f965 - Small Scroll fixes
ae44789 - Make scroll physics core objects
2c1d8a1 - made compatable with python 9_9
26d5c48 - diff.py: don't count identicals as differences
30dc86e - added some changes to make building easier for unreal
b8dab96 - use actual sizes for calculating position offset
dd1826d - skip object on animation reset if it is null
682f615 - remove letter spacing subtraction
f7a4876 - fix fatal warnings compiler flag to use latest version
8c4b184 - Draggables (aka scrolling)
621d878 - Nnnn data bind fixes part 2
3fee914 - make nested animation properties bindable
2d9c5bb - Layout display & animation duration keyable
147b28f - Add Android Gold checks
7bb0661
6.4.0
- Support supplying mobile fallback fonts by style with caching
1c87f97 - Updating version files
34bf6b2 - fixed url for canddiates and goldens in not pack mode
ba494aa - treat remapped animations as always settled
5899bf9 - update measure function to use its text wrap and max size
92035d7 - add support for standalone custom properties to bind values to
fa3a9b2 - Dx11 support
56c04a3 - support wrapping text in auto width inside a layout
02c3f32 - fixed workflow stuff
788518a - updates to diff.py
7533ff7 - Fix bug in draw key
0b95843
6.3.9
6.3.8
- CoreText fallback shaper ex
a0e735b - Updating version files
9ed54e8 - editor: update the repeat limit for n-slicing
4e969aa - image diff hiistogram mode
c03bfff - feat: expose hit test to runtimes
afbb7b8 - Fixup android_gms_browserstack
5dba8af - Nnnn range data converter
f4d6565 - Normalize GM tests
089ba21 - Rename USING_DEPTH_STENCIL to RENDERING_MODE_MSAA
eea5f5d - Fix invalid memory access
a6f8163 - Fix clip planes on S22/Xclipse/ANGLE
8e53bc4 - Add an android_gms job to browserstack
9f52a4b - editor: be more mindful of sending dirt recursively when n-slicing
13f151c - Fix NestedAnimation skipping export too late
ca3f984
6.3.7
- Updating version files
e4b0dc1 - return keep going when a state machine has changed its state
d89ddc8 - Dart bump to 3.5.0
586fbcf - Nnnn joystick not advancing
35beafc - Add a skeleton workflow for android gms on browserstack
b1f5bb6 - Render gms to the screen when the test app is launched without a harness
f8e8ebc
6.3.6
6.3.5
6.3.4
- Updating version files
6223f8d - Working on option C for update cycle
0798c1e - new arithmetic data converter that uses a viewmodel as input
d1fad45 - Unreal build use build rive.sh
0ae0944 - default data converters runtime
ee60b41 - LayoutComponent updates properly when scaleType changes
09cae0a - fix data enum importer
0415d18 - Fix marking nested artboard layout dirty
f240d71 - add feather property
36f31c5 - Pass scaleType down to sizeable children
14d7d89 - don't expose yoga includes
dee90f0 - Nnnn render update fixes
498a491 - editor and runtime: fix vector n-slicer hit area
2224620 - Rename "atlas" -> "coverage" in the clockwise shader
d24c191 - Fix bidi
3512ca0 - conditionnally add dirt and advance
5a570cf - Updates to AdvanceFlags
0208d83 - Add AdvanceFlags
419068f - Fix for layout shape paint bug
3abca32 - editor and runtime: allow vertices in a vector nslicer to be out of bounds
403ee64 - add data bind support for vertex properties
3957dc2 - Nnnn merge fills and strokes
075b0e7 - Use renderImage size to scale images in layouts
d61bb4b - editor: NSlicer should not clamp children
0512b25 - web: decode image on demand, not render
d2e8e8c
6.3.3
6.3.2
- Updating version files
68ccf6c - Use trait collection for display scale over window scene
505d6fe - Layout Fixes
2c0ac3c - Use imageAsset size for layout
bc74ff0 - Fix inconsistent layout overflow behavior
a8e0b5b - Artboard object validation
66f1c8f - search for ios sysroot only when necessary
d2bcd3b - runtime: add support for gradients in vector n-slicer
c422b34 - Add an experimental "clockwiseAtomic" rendering mode
a6ada84 - Ensure LayoutComponent doesnt try to access bg path if layout not compiled in
385413a - Updating to latest harfbuzz for coretext issue
c725343