The Stirfire Studios SDL host Build using Moai 1.6.0-stable
BUILD INSTRUCTION:
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- Clone/download and extract Moai-1.6.0-stable (use the source sdk, not binary sdk)
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- Copy CMakeLists.txt under cmake folder to Moai-1.6.0-stable\cmake\hosts\host-stirfire
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- Copy build-stirfire-win.bat under bin folder to Moai-1.6.0-stable\bin
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- Copy husky, moai-husky, sledge folders to Moai-1.6.0-stable\bin\host-stirfire
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- Change working directory to Moai-1.6.0-stable and run bin\build-stirfire-win.bat [arg1] [arg2] [arg3]
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- Copy moai.lua to Zerobrane\interpreters to enable debugging in Zerobrane Studio
NOTE:
- arg1 = vs version (default to vs2013)
- arg2 = output folder (default to Moai-1.6.0-stable\lib\stirfire\vs2013)
- arg3 = host folder, if you put 2 & 4 under name other than host-stirfire specify here
TODO:
- further integration with moaiutil
- more testing (managed to load my title scene just fine)