Releases: sam-astro/Astro8-Computer
Releases · sam-astro/Astro8-Computer
v3.4.3-alpha
Fix issue with unparsed labels and variables following use in Astrisc assembly
v3.4.2-alpha
Basic bug fixes, including handling path arguments correctly, and fixing incorrect debug printing.
Full Changelog: v2.0.1-alpha...v3.4.2-alpha
v3.4.0-alpha
What's Changed
- Add manual frame buffer system, to not render a new image after every pixel edit. See Armstrong changes
- Add webcam as expansion port and demo
- Create a "fast mode", executes compiled programs at a much faster pace than before, by not simulating microcode. You can still use the original emulation by passing the
--classicmodeor-cmoption. - Improve keyboard compatibility again, better n-key rollover processing, so games should function better.
- Fix compilation issues on Linux involving SDL_mixer
- Upgrade audio system to use dynamic wave generation instead of pitching sound files
- Allow for characters to be colored, using the other unused bits in their word
- Add labels, memory allocation, and constant variables in default assembly, see docs
- Add filesystem IO using expansion port 5, (memory location:
53505or0xD101) - More detailed documentation, see the new docs
- Update instructions to allow for better bank accessing without redundant switches accounting for things requiring the first bank (program memory). This means instructions such as
jmp, which always rely on bank 0, will now only work on bank 0. Here is the changelog- The affected instructions are as follows:
jmp 0
jmpz 0
jmpc 0
ldlge 0
stlge 0
ldw 0
ldwb 0
Full Changelog: v2.0.1-alpha...v3.4.0-alpha
v2.0.1-alpha
- Audio bug fixes, which stopped it from sounding weird and making a low rumbling sound.
- Fixed issues when using CMD on windows and not being able to run any programs.
Full Changelog: v2.0.0-alpha...v2.0.1-alpha
v2.0.0-alpha
What's Changed
- Change Sound card to have separate sound channels and better resolution. See new docs page
- Fix wording around Logisim Circuit by @UserJHansen in #52
- Allow end-of-line comments in Astrisc
- Increase resolution from 64x64 to 108x108. See updated memory layout
- Add banked memory. See updated memory layout, and new bank change instruction, and new Armstrong syntax
- Expansion ports are now mapped into memory. See updated docs
- Mouse expansion, keyboard expansion, and sound card expansion are now accessible all at once. See updated docs
New Contributors
- @UserJHansen made their first contribution in #52
Full Changelog: v1.0.1-alpha...v2.0.0-alpha
v1.0.1-alpha
What's Changed
- (! Important !) Rearranged memory layout. Refer to the documentation page for memory to learn about the change, and how to adapt your code to fit.
- Update console UI
- Add
-v--verboseoption to toggle printing more in-depth compilation and assembly text - Add
-nk--nokeyboardoption to toggle between mouse input mode and keyboard input mode - Add
-f--freqoption to override the default target CPU emulation frequency - Improve
.AEXEfile format for better automatic detection as file input - Fixed bug related to executing emulator in directory without a char_set_memtape file
- Add feature for simple 3 channel single-tone audio when using keyboard mode
- Add icon for executable
- Replace normal Windows binary with an installer for easier use and adding to the user's PATH variable, which allows for console use from any directory.
- Shorten name from
Astro8-Emulatortoastro8for better console experience - Implement logic instructions as Armstrong commands
and,or,not,bsl,bsr - Print expansion port outputs to the console as
-- cout >> <value>for easier debugging - Print expansion port inputs to the console as
-- keypress << <value>for easier debugging - Add persistence options when building to AEXE format
Full Changelog: v0.3.2-alpha...v1.0.1-alpha
v0.3.2-alpha
What's Changed
- Improvements and bug fixes by @sam-astro in #47
Full Changelog: v0.3.1-alpha...v0.3.2-alpha
v0.3.1-alpha
What's Changed
- Add newlines to fix includes bug by @sam-astro in #46
Full Changelog: v0.3.0-alpha...v0.3.1-alpha
v0.3.0-alpha
What's Changed
- update dev by @sam-astro in #39
- General improvements, added more instructions by @sam-astro in #43
- Re-arrange and fix CMakeLists.txt file by @sam-astro in #44
- Add instructions:
pcr,bsl,bsr,and,or,not - Added program counter as builtin variable,
@PCsuggested by @maramowicz in #42
Full Changelog: v0.2.2-alpha...v0.3.0-alpha
v0.2.2-alpha
What's Changed
- Regulate emulator speed by @lilweege in #28
- Update dev branch by @sam-astro in #29
- Add logo in readme by @sam-astro in #30
- Micro-optimizations by @lilweege in #32
- Optimizations and instruction additions by @sam-astro in #34
Full Changelog: v0.2.1-alpha...v0.2.2-alpha