You can jump on the runway now + other tweaks
I know you don't really read these, but spare a minute, there's something about the logs
*Thanks for the feedback, it's very useful! Keep it going.
New Features
Bouncing the plane on landing is counted now as a bounce, and not as a new landing.
If you are landing like this, you won't get 5 average landings anymore, you'll get one with 4 bounces. This required some changes in the interface:
- You have bounce field now in the display
- Auto-close timer is now also the "bounce" timer, meaning that you have this amount of time to have the plane rolling before the app will start to check for a new landing.
- There is also a bounce parameter in the log.
- The log is updated to v3, to have the bounces: you still have the old landings accessible in Documents\MyMSFS2020Landings-Gees\landings.v2.csv, but they are not shown in the app
Landing detection much more sensitive
To accommodate this new bounces, and to try to fix the bug where the app did not detect landings sometimes, I made the landing detection to be much more sensitive - previously, you needed to have the wheels firmly on the ground for 100ms to be "landed". Now, you need to just touch the ground.
G's a bit higher
All for this bouncing - G's are now not average G force over time, but maximum impact (by sim frame). The values will be higher.
Hide button
There's a button you can use to hide the app without quitting. You know if you needed it.
Sidebar color
For all of ye that once you see something you cannot unsee it, the bar is thinner and more sky coloured. I can't remove it completely and still have it accessible by mouse click, so I think this is better than having a floating button somewhere.
Bugs
I think the bug where when you start the app before the MSFS, it does not detect the landing, so you have to re-start etc... is fixed. Not sure though since this thing works pretty well when I try it, and then later it doesn't. And I need like 5 mins to start the freaking game for each of these "tests"...