Releases: scier/MetalSplatter
Releases · scier/MetalSplatter
1.0.0
Recent changes:
- Spherical harmonics support (SH0 - SH3)
- SPZ file I/O support
- Load & sort multiple chunks to render together
- Various API changes: rename SplatScenePoint to Splat, etc
- Swift 6 with reworked concurrency, async I/O, and strict concurrency checking
- Minimum deployment: iOS 18, macOS 15, visionOS 2
And less recent but never-actually-released:
- visionOS 2 mixed immersion (i.e. AR) support
- Depth support, for smoother frame extrapolation on Vision Pro
- visionOS 26 support
- .splat file I/O support
- PLY writing support
- SplatConverter CLI target to convert between file formats
- Various performance optimizations
- Various bug fixes
Smaller, faster
Reduced memory usage by 50% (can now load ~8m splats) and increased frame rate by ~75%