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Releases: scratchcpp/scratchcpp-render

ScratchCPP Render 0.9.2

13 Apr 17:02
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ScratchCPP Render 0.9.1

11 Apr 13:16
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Full Changelog: v0.9.0...v0.9.1

ScratchCPP Render 0.9.0

07 Feb 13:57
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Full Changelog: v0.8.0...v0.9.0

ScratchCPP Render 0.8.1

09 Dec 19:59
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ScratchCPP Render 0.8.0

04 Nov 13:59
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  • Fixed duplicate monitors after loading another project
  • Added render FPS property to ProjectPlayer (#139).
  • Fixed 60 FPS limit.
  • Fixed WebAssembly build errors.
  • Implemented the fisheye effect (#16).
  • Implemented the whirl effect (#17).
  • Implemented the pixelate effect (#18).
  • Implemented the mosaic effect (#19).
  • Optimized stamping (#147).
  • Fixed random crashes when loading projects.
  • Fully implemented bubble layering (#148).
  • Updated libscratchcpp to v0.12.0 (https://github.com/scratchcpp/libscratchcpp/releases/tag/v0.12.0).

Full Changelog: v0.7.0...v0.8.0

ScratchCPP Render 0.7.3

13 Oct 15:19
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ScratchCPP Render 0.7.2

05 Oct 08:55
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ScratchCPP Render 0.7.1

28 Sep 21:45
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ScratchCPP Render 0.7.0

25 Sep 05:39
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Change log:

  • Implemented CPU graphic effects (#117).
  • Added transformed convex hull points caching (#118).
  • Added running property (true if project is running) to ProjectPlayer (#114).
  • Added support for the "color is touching color" block (#124).
  • Added unsupportedBlocks property to ProjectPlayer (#131).
  • Implemented monitor auto-positioning.
  • Partially implemented bubble layering.
  • Updated libscratchcpp to v0.11.0 (https://github.com/scratchcpp/libscratchcpp/releases/tag/v0.11.0).

Full Changelog: v0.6.0...v0.7.0

ScratchCPP Render 0.6.2

16 Sep 11:59
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  • Fixed invisible sprites triggering "when this sprite clicked" blocks (#141).

Full Changelog: v0.6.1...v0.6.2