site(play): 3 Story templates (0.3.0 push, PR 4/5)#112
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3 canonical 4-panel narrative storyboards as compose scenes: - template-quarterly-review (revenue trend → segment mix → cohort retention → growth forecast) - template-incident-retro (latency spike → error budget burn → root-cause attribution → recovery curve) - template-ab-test-readout (traffic split → primary metric lift → secondary metrics → decision matrix) Mirrors the glyph_story panel-chain output as static compose scenes. 1200x760 viewBox, 2x2 panel grid (520x290 each), each panel a step badge + caption + subcaption + raw-svg chart slot. Shared scripts/gen-story-templates.mjs generator + smoke render via compileCompose; 3 templates registered as a new Stories category in the playground manifest. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
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Thanks for the PR! Cowork (AI maintainer) is reviewing now. Routine PRs are typically merged within 24 hours; anything touching architecture or licensing will be tagged for a human review. See CONTRIBUTING.md → 'AI-maintained'. |
Glyph chart auditAudited 2 chart specs at
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Summary
4th of 5 PRs in the 0.3.0 best-in-class push. Ships 3 canonical 4-panel narrative storyboards as compose-scene playground examples:
Each template is a 1200×760 compose scene with a 2×2 grid of 520×290 panels. Each panel is a step badge + caption + subcaption + raw-svg chart slot — mirroring the panel-chain output of
glyph_story. Generator (scripts/gen-story-templates.mjs) emits all three and smoke-renders viacompileCompose. Registered as a new Stories category in the playground manifest.Test plan
node scripts/gen-story-templates.mjsemits 3 JSON filespnpm exec biome checkpasses🤖 Generated with Claude Code