-
Notifications
You must be signed in to change notification settings - Fork 463
Expand file tree
/
Copy pathlayout-array-2d.slang
More file actions
100 lines (88 loc) · 2.79 KB
/
Copy pathlayout-array-2d.slang
File metadata and controls
100 lines (88 loc) · 2.79 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
// Multi-dimensional fixed-size arrays as impl fields require nested array
// marshalling: the outer array elements are themselves arrays, each of
// which must be packed element-by-element into AnyValue storage.
//TEST(compute):COMPARE_COMPUTE_EX(filecheck-buffer=CHECK):-dx12 -compute -shaderobj -output-using-type -Xslang -O2
//TEST(compute):COMPARE_COMPUTE_EX(filecheck-buffer=CHECK):-vk -compute -shaderobj -output-using-type
//TEST(compute):COMPARE_COMPUTE_EX(filecheck-buffer=CHECK):-cuda -compute -shaderobj -output-using-type
//TEST(compute):COMPARE_COMPUTE_EX(filecheck-buffer=CHECK):-cpu -compute -shaderobj -output-using-type
//TEST(compute):COMPARE_COMPUTE_EX(filecheck-buffer=CHECK):-metal -compute -shaderobj -output-using-type
//TEST(compute):COMPARE_COMPUTE_EX(filecheck-buffer=CHECK):-wgpu -compute -shaderobj -output-using-type
//TEST_INPUT:ubuffer(data=[0 0 0 0 0 0 0 0 0 0 0], stride=4):out,name=outputBuffer
RWStructuredBuffer<float> outputBuffer;
interface IGrid
{
float get(int row, int col);
float rowSum(int row);
}
struct Grid2x3 : IGrid
{
float data[2][3];
float get(int row, int col) { return data[row][col]; }
float rowSum(int row)
{
float s = 0.0;
for (int j = 0; j < 3; j++)
s += data[row][j];
return s;
}
}
struct Grid3x2 : IGrid
{
float data[3][2];
float get(int row, int col) { return data[row][col]; }
float rowSum(int row)
{
float s = 0.0;
for (int j = 0; j < 2; j++)
s += data[row][j];
return s;
}
}
IGrid makeGrid(int id)
{
if (id == 0)
{
Grid2x3 g;
g.data[0][0] = 1.0; g.data[0][1] = 2.0; g.data[0][2] = 3.0;
g.data[1][0] = 4.0; g.data[1][1] = 5.0; g.data[1][2] = 6.0;
return g;
}
else
{
Grid3x2 g;
g.data[0][0] = 10.0; g.data[0][1] = 20.0;
g.data[1][0] = 30.0; g.data[1][1] = 40.0;
g.data[2][0] = 50.0; g.data[2][1] = 60.0;
return g;
}
}
[numthreads(1, 1, 1)]
void computeMain(int id : SV_DispatchThreadID)
{
// Grid2x3: row 0 = {1,2,3}, row 1 = {4,5,6}
var g1 = makeGrid(id);
outputBuffer[0] = g1.get(0, 0);
// CHECK: 1.0
outputBuffer[1] = g1.get(0, 1);
// CHECK: 2.0
outputBuffer[2] = g1.get(0, 2);
// CHECK: 3.0
outputBuffer[3] = g1.get(1, 0);
// CHECK: 4.0
outputBuffer[4] = g1.rowSum(1);
// CHECK: 15.0
// Grid3x2: row 0 = {10,20}, row 1 = {30,40}, row 2 = {50,60}
var g2 = makeGrid(id + 1);
outputBuffer[5] = g2.get(0, 0);
// CHECK: 10.0
outputBuffer[6] = g2.get(1, 1);
// CHECK: 40.0
outputBuffer[7] = g2.get(2, 0);
// CHECK: 50.0
outputBuffer[8] = g2.get(2, 1);
// CHECK: 60.0
outputBuffer[9] = g2.rowSum(0);
// CHECK: 30.0
outputBuffer[10] = g2.rowSum(2);
// CHECK: 110.0
}