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Pull requests: shadps4-emu/shadPS4
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Add an option to orient motion controls for a handheld
#4932
opened Aug 28, 2026 by
elpendor
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video_core: delete an incompatible pipeline cache instead of ignoring it
#4929
opened Aug 27, 2026 by
sergek88
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shader_recompiler: Late structurize
#4906
opened Aug 22, 2026 by
raphaelthegreat
Contributor
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renderer_vulkan: do not auto-select a software rendering device
#4904
opened Aug 22, 2026 by
junminlee2004
Contributor
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shader_recompiler: decorate written storage buffers as Coherent
#4896
opened Aug 21, 2026 by
junminlee2004
Contributor
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shader_recompiler: Reach in-game status in Control with fragment input fixes
#4863
opened Aug 16, 2026 by
w1naenator
Contributor
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video_core: respect SPI_BARYC_CNTL front-face encoding
#4862
opened Aug 16, 2026 by
w1naenator
Contributor
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Net: Implement P2P sockets on a real UDP socket
#4852
opened Aug 14, 2026 by
sgdc3
Contributor
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Core: Support for memory patches targeting a specific module
#4847
opened Aug 13, 2026 by
sgdc3
Contributor
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FileSys: Open host-backed files with POSIX-style full sharing
#4838
opened Aug 12, 2026 by
sgdc3
Contributor
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Implement sceSysmoduleLoadModuleByNameInternal
#4830
opened Aug 11, 2026 by
kalaposfos13
Member
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Draft
shader_recompiler: add unorm/snorm/uint/sint 10_11_11 number formats
#4808
opened Aug 5, 2026 by
Wint3rNight
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Fix DCB copy buffer overflow implement missing libkernel libSceLibcInternal exports
#4794
opened Aug 2, 2026 by
wikinto
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voice: Return ORBIS_FAIL in sceVoiceReadFromOPort to fix BO3 hang
#4792
opened Aug 2, 2026 by
Modified17
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shader_recompiler: split resource tracking and flatten load from buffer for sharp source
#4782
opened Jul 31, 2026 by
LNDF
Member
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video_core: preserve coherence across aliased images
#4773
opened Jul 30, 2026 by
cuesta4
Contributor
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video_core: Validate sampled sub-rect images from containing image
#4770
opened Jul 29, 2026 by
meh7an
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What’s not been updated in a month: updated:<2026-07-28.