Project setup (#6) (#16) #15
Workflow file for this run
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| # name: Developer CI/CD for testing purposes | |
| # on: | |
| # push: | |
| # branches-ignore: | |
| # - main | |
| # jobs: | |
| # build: | |
| # name: Build AR_Pool_Application | |
| # runs-on: ubuntu-latest | |
| # steps: | |
| # # Checkout | |
| # - name: Checkout repository | |
| # uses: actions/checkout@v4 | |
| # with: | |
| # lfs: true | |
| # # Create Library and Build folder automatically, since they are excluded in the .gitignore | |
| # - name: Create Library folder | |
| # run: mkdir -p UnityProject/AR_Pool/Library | |
| # # Build folder | |
| # - name: Create Build folder | |
| # run: mkdir -p UnityProject/AR_Pool/Build | |
| # # Cache | |
| # - uses: actions/cache@v3 | |
| # with: | |
| # path: UnityProject/AR_Pool/Library | |
| # key: Library-${{ hashFiles('UnityProject/AR_Pool/Assets/**', 'UnityProject/AR_Pool/Packages/**', 'UnityProject/AR_Pool/ProjectSettings/**') }} | |
| # restore-keys: | | |
| # Library- | |
| # # Build | |
| # - name: Build project | |
| # uses: game-ci/unity-builder@v4 | |
| # env: | |
| # UNITY_LICENSE: ${{secrets.UNITY_LICENSE}} | |
| # UNITY_EMAIL: ${{secrets.UNITY_EMAIL}} | |
| # UNITY_PASSWORD: ${{secrets.UNITY_PASSWORD}} | |
| # with: | |
| # projectPath: UnityProject/AR_Pool | |
| # targetPlatform: Android | |
| # # Remove Unnecessary Video Files | |
| # - name: Remove Unnecessary Video Files | |
| # run: find UnityProject/AR_Pool/Library/PackageCache -type f -name "*.mp4" -delete || true | |
| # # Output | |
| # - uses: actions/upload-artifact@v4 | |
| # with : | |
| # name: Build | |
| # path: UnityProject/AR_Pool/Build |