This tool allows one to draw polygons onto an image of the world map. After drawing a polygon, it will then prompt a window to export the polygon shapes into a Shanty enum MOD file that can then be used in the game. The program can also import existing Shanty enum MOD files to visualize them and use them as latch points for precision.
The image must be loaded in src/main/resources
with the name game_map.png
. The bounding box coordinates are required
to be able to translate the image's coordinates to in-game coordinates. The bounding box in defined in Main#main.
// Specify the in-game coordinates for the four corners of the image
double smallestX = 1024;
double largestX = 1471;
double smallestZ = 1600;
double largestZ = 2111;