sheisstarwithoutmoon/ResearchOnOthello
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Project: AlphaZero-Inspired Game Learning: Faster Training by Using MCTS Only at Test Time Group Number: 54 Description: This project implements Othello and ConnectFour, with AI vs Human modes, AI vs Edax comparisons (for Othello), and performance analyses using MCTS at test time. Prerequisites: 1.Ensure you have Python 3.x installed on your system. 2.Install required dependencies: pip install numpy pip install matplotlib Steps to Run Othello (Human VS Our AI Mode): 3.Run the following command in the terminal: cd Othello python othello.py Press *Play Game* button to start the game. Press *New Game* button to start the game and then start playing. Directory Structure: ├── controller │ ├── othello_controller.py ├── model │ ├── othello_model.py ├── outputs | ├── aivshumanothelloGame1.jpg | ├── aivshumanothelloGame2.jpg |── views | ├── othello_view.py ├── othello.py (main script) othello_agent.pkl (trained model) Steps to Run ConnectFour (Human VS Our AI Mode): 3.Run the following command in the terminal: cd ConnectFour python connect_four.py Directory Structure: ├── outputs | ├── aivshumanc4game1.png | ├── aivshumanc4game2.png | |── aivshumanc4game3.png |── connect_four.py (main script) |── ConnectFourModel.pkl (trained model) Steps to Analyse and Plot the Results of ConnectFour Games: 3.Run the following command in the terminal: cd ConnectFourAnalysis python tournament.py It runs the game and creates a brief analysis of MCTS Vs TCL-wrap, MCTS Vs TCL-base, and MCTS Vs AB-DL Agent Directory Structure: ├── graph | ├── analysis.png ├── model.pkl (trained model) |── tournament.py (main script) Steps to Run Othello (AI VS Edax Mode): 3.Run the following command in the terminal: cd OurAIvsEdax python edaxvsothello.py Press *New Game* button to start the game. Then both AIs will play against each other. Directory Structure: ├── controller │ ├── edax_wrapper.py │ ├── edaxvsothello_controller.py ├── model │ ├── othello_model.py │ ├── td_agent.py │ ├── edaxvsothello_model.py ├── outputs | ├── graphs | | ├── win_rates_level_5.png | | ├── win_rates_level_6.png | | ├── win_rates_level_8.png | ├── edaxvsaiLevel5.png | ├── edaxvsaiLevel8.mp4 | ├── edaxvsaiLevel8.png |── views | ├── othello_game.py | ├── edaxvsothello_view.py |── othello_agent.pkl (trained model) ├── edaxvsothello.py (main script) edax.exe (edax version 4.6) To generate graph for analysing the win rates of Edax at different levels vs Our AI: python edaxlevelwisegraph.py Additional Notes: 1. Outputs and visualizations are stored in the respective outputs and views folders. 2. The implementation leverages MCTS at test time to enhance training efficiency, as per the research paper.