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Adds the Magpie-class Exploration Frigate [NT] #4841
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You forgor the outpost comm console |
clutches my head |
I still think 2 assistants is a bit much for a ship this size… 8 players isn’t rrrrrreally a small ship. 7’s pushing it. |
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Not a fan of the crate shelf infront of the door. Could cause flow issues, I'd just make it a rack. Still has space on the other shelf.
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Do not believe a ship this size needs two SMES. I'd cut one of them in the wings.
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Going to have to move the generators away from above the terminals, causes check failures otherwise. I'd suggest swapping places with the fire closet. The SMES here also does not have a wire connecting it to the power grid.
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security airlock should be access restricted.
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Don't think this ship needs four guns. I'd cut either the etar or the vector.
Forgot to mention, bathroom also needs a lock. |
…. Fancy how that is, revolutionary, we made this tech in 2012 with the advent of box-station. Or something, idfk
reviews addressed |
firelocks, welding tank, water tank, and also fixes the docking thingy because it was never wrong in the first place and changing it to dir 1 makes the ship turn into a tuning fork facing up when you fly it which is not supposed to happen. |
shabingle reviews processed |
Not seeing a cyborg recharger, one would probably be good. (IPCs can use them, too) |
cyborg recharger added |
Food paths on the ship need to be updated since newfood got merged |
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- I have concerns about the layout of the cargo bay. The way the racks are set up, pulling off crates will block major thoroughfares, and it's generally just very cramped quarters. A suggestion is to play around with pushing the cargo section back a few tiles left, and have the newly opened space used for storage. Though if you have other ideas in mind, that's fine as well.
- I would replace this bed with a bunk rather than a double if the captain and the FO are sharing a quarters.
- The gator's faction should be neutral and nanotrasen. I'd also recommend reducing it's melee damage down as well since it's a retaliate mob, so it doesn't instantly murder someone for accidentally hitting it.
- Please make an unequipped outfit for the security officer. They shouldn't come armored out of cryo.
- The ship should start with a posibrain for the AI core.
for the record, once the RUPFC is merged, the posi-brain will be removed, until then, it exists. |
About The Pull Request
save me nanotrasen small ship please save me
built with #4343 in mind (namely for the AI core shit) but not equipped with the gear from that until it's full-merged
1 captain
1 first officer
1 medical dude
1 VI dude
1 N&S miner dude
1 NT engineer dude
1 assistants for when you need greytiders on your beck and call
1 alligator pet
not-surgical geared, supple laser/bullet gear (9mm/basic NT lasers), hardsuits for the engineer, medic, VI, and miner, + 2 spare EVA suits. not too fast but not too slow either. runs plasma thrustersx2 + x4 ions. it's got turrets protecting the front and inner 'cove'. it works too
images
Why It's Good For The Game
NT now has something that isn't Da Harrier, or Da Tegu which are huge mongus.
Changelog
🆑
add: Nanotrasen has begun deploying Magpie-class exploration frigates to the Frontier.
/:cl: