Makes the beacon have two shots #4851
Merged
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
About The Pull Request
makes the beacon able to shoot two rounds. removes the alof tube from cargo
Why It's Good For The Game
beacon is kind of a sad weapon and i remember there being talk of redesigning this thing to be two shots. no sprite update in this pr (perspective makes it believable, for now at least)
alofs would make this too jank so its out of cargo. likely be better for the improv shotgun if that shitty thing ever gets a touchup
wanted to throw some other stuff in like .45-70 tweaks for better goliath crunching or adding the burst firemode but it was either out of scope or too broken (burst made it so there was no reason to ever use the single shot)
Changelog
🆑
del: Removed alofs tube from cargo
balance: Beacon now can fire two rounds. Sprite unchanged
/:cl: