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Release Notes
Welcome to the release notes for this Engine. Below you will find an overview of all the changes we did for each release. We try to be as detailed as possible and include all bugs we have fixed, features we have added and things that may have changed. If you have questions about a particular release, don't hesitate to contact our support team!
2016-Feb-23
proper indexing of max major version
2016-Feb-23
Use a string instead of int for version logging
2016-Feb-18
Adds a call to log a user metric for the DCC version
Support email address and documentation updates.
Standardize 3dsmax engine for use with tk-multi-loader2
Fix 3ds Max when merging objects
Details:
Fixes crashing issues relating to qt dialogs and max modal.
Updated engine icon.
Dark style sheet is now fully set up before any apps are loaded.
Details:
- Apps that show a UI on startup will now use the correct visual style
Fixed a bug with the new dark style which was causing engine restarts (for example via the file manager) to get slower and slower over time.
Updated visual style to better match Maya.
Details: This change affects the visual appearance of all apps running in the engine, making their visual appearance much more consistent with the look and feel that you would get inside Maya. Please note that after this upgrade, app UIs will look slightly different.
Updated to support 3dsMax 2014
Details:
- The engine will now run with 3ds Max 2014 when using the latest version of the Blur Python extensions
- Debug logging now respects the debug_logging setting in the engine configuration
Updated PyQt compatibility
Increased the width of the menu so that it can render all apps in the standard config correctly.
Engine is now compatible with the latest version (13312) of the Blur libraries and 3dsMax 2013
Improvements to the Toolkit dialog & widget management
Details:
- Dialogs created with show_modal & show_dialog are now released correctly when closed.
- Updated to require core v0.14.23
Updated Engine Icon.
Renames and support for the new name Sgtk.
Renames and support for the new name Sgtk.
Updated engine so that the new Publish, Snapshot and Work-files multi-apps work correctly inside 3ds Max
Improvements to QT stylesheet.
Now uses new API methods for file system lookups.
Engine now supports 3dsmax 2011
Now supports new QT frameworks introduced in 0.12.6
Updated the constraints to require core v0.12.5
New engine and menu based on the Blur Python library
Details: The engine has been altered to work with PyQt and the Blur Python plugin for 3dsmax. It features a new menu widget that allows for quick access to Tank apps.
Initial release to the App Store.