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This repository was archived by the owner on May 9, 2023. It is now read-only.

UnityExplorer 4.8.0

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@sinai-dev sinai-dev released this 08 May 08:23
· 18 commits to master since this release

Changelog

  • Added a button to the Reflection Inspector to view the Type of the inspected object in dnSpy. Requires setting your dnSpy path in the UnityExplorer settings/config.
    • Note: Recommended in dnSpy to go to View > Options > Uncheck "Allow more than one instance".
  • Added support for Cubemap, Image and Sprite to the "View Texture" widget.
  • Added a "View Material" widget for Materials - basically the same as "View Texture" but with a dropdown to select which texture to view.
  • Added a button to inspect the Scene of a GameObject instead of just showing the name of it.
  • Fixed the "free cam position" input field on the Freecam panel preventing the user from changing the position while free cam is in progress.
  • Fixed the Hooks panel's generated patch code for static void methods. Additionally, hooks which fail to compile will now still show up in the menu for the user to try to fix.

In UniverseLib

  • Fixed a niche issue with TransformTree where the order of root transforms in a scene could change and break the order of its children in the displayed list.
  • Reverted to the old logging system (first init caller handles all logs) due to an issue in x86 games with .NET 6.