Releases: smasherprog/EqTool
Releases · smasherprog/EqTool
Pigparse 4.25.1125.3
Changes:
- 977e892 Some refactoring to the new engine to make it isn't so mutable and gross.
- c9294da Merge branch 'beta-cruft' into Beta
- 1f9c2f3 Added another test case for the grouping logic, and finally got a REAL algorithm going.
- 9f5d01e Extracted out some of the BaseTestClass logic into something that can be used independently of the Push method.
- ddc9d38 Removed the activePlayer stuff from CastByYou/CastOnYou checks since it was never really applicable and was limiting for some pieces of code.
- 383669f Modified the group sorting to place spell groups above players, as that just feels more correct with automatic.
- a60184b Made all our new spell view model lookups private, and added some comments for clarity.
- 62cc8e9 Merge branch 'main' into Beta
- c35e3c2 Fixed issue where spell instances Fix incorrect count usage on the new automatic grouping logic.
- 7f24996 Inverted boolean cuz i am dum
See More
- 904fcc8 Spell Grouping is now evaluated "By Player" and "By NPC" instead of Beneficial/Detrimental.
This list of changes was auto generated.
Pigparse 4.25.1122.2
Changes:
- 9f5d01e Extracted out some of the BaseTestClass logic into something that can be used independently of the Push method.
- ddc9d38 Removed the activePlayer stuff from CastByYou/CastOnYou checks since it was never really applicable and was limiting for some pieces of code.
- 383669f Modified the group sorting to place spell groups above players, as that just feels more correct with automatic.
- a60184b Made all our new spell view model lookups private, and added some comments for clarity.
- 62cc8e9 Merge branch 'main' into Beta
- c35e3c2 Fixed issue where spell instances Fix incorrect count usage on the new automatic grouping logic.
- 7f24996 Inverted boolean cuz i am dum
- 904fcc8 Spell Grouping is now evaluated "By Player" and "By NPC" instead of Beneficial/Detrimental.
This list of changes was auto generated.
Pigparse 4.25.1117.1
Changes:
- a60184b Made all our new spell view model lookups private, and added some comments for clarity.
- 62cc8e9 Merge branch 'main' into Beta
- c35e3c2 Fixed issue where spell instances Fix incorrect count usage on the new automatic grouping logic.
- 7f24996 Inverted boolean cuz i am dum
- 904fcc8 Spell Grouping is now evaluated "By Player" and "By NPC" instead of Beneficial/Detrimental.
This list of changes was auto generated.
Pigparse 5.25.1116.1
Merge pull request #252 from stephen-mw/skip-failing-windows Work around wine compatibility issue.
Pigparse 4.25.1116.1
Changes:
- 5f10be1 Made all our new spell view model lookups private, and added some comments for clarity.
- 62cc8e9 Merge branch 'main' into Beta
- c35e3c2 Fixed issue where spell instances Fix incorrect count usage on the new automatic grouping logic.
- 7f24996 Inverted boolean cuz i am dum
- 904fcc8 Spell Grouping is now evaluated "By Player" and "By NPC" instead of Beneficial/Detrimental.
This list of changes was auto generated.
Pigparse 5.25.1115.1
Merge pull request #251 from smasherprog/Beta Beta - More Timer Window Improvements
Pigparse 4.25.1115.4
Changes:
- c35e3c2 Fixed issue where spell instances Fix incorrect count usage on the new automatic grouping logic.
- 7f24996 Inverted boolean cuz i am dum
- 904fcc8 Spell Grouping is now evaluated "By Player" and "By NPC" instead of Beneficial/Detrimental.
This list of changes was auto generated.
Pigparse 4.25.1115.3
Changes:
- 7f24996 Inverted boolean cuz i am dum
- 904fcc8 Spell Grouping is now evaluated "By Player" and "By NPC" instead of Beneficial/Detrimental.
This list of changes was auto generated.
Pigparse 4.25.1115.2
Changes:
- 904fcc8 Spell Grouping is now evaluated "By Player" and "By NPC" instead of Beneficial/Detrimental.
This list of changes was auto generated.
Pigparse 5.25.1114.1
Merge pull request #250 from joshberg/main Add feature for Bard Swarm Counter