Skip to content

If many curves were drawn, image rendering can be slowly #1

Description

@smay1613

This issue is caused by antialiasing.
Firstly, antialiasing was an option.
But when FramebufferObject is set as QQuickItem rendering target, it can boost antialiasing - you can draw much more shapes before it will be slowed down.
So if lags start, user can disable antialiasing option.
But changing antialiasing option dynamically if render target is FrameBufferobject causes application crash - it is Qt bug.
See https://bugreports.qt.io/browse/QTBUG-46434.

Activity

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Metadata

Metadata

Assignees

No one assigned

    Labels

    wontfixThis will not be worked on

    Projects

    No projects

      Milestone

      No milestone

      Relationships

      None yet

      Development

      No branches or pull requests

      Issue actions