Releases: snake-biscuits/io_import_rbsp
Blender 4.5 Update
Updated to load level geo & materials in the latest version of Blender
...
Never mind, just updated to 5.0
Blender 5.0 version w/ some kind of prop loading hopefully this year.
Material Import
To get materials, you need to set the RSX folder in Scene properties
(folder containing rsx.exe & exported_files/)
Most Titanfall 2 _wld matl extracted from .rpak should get materials
Haven't deeply tested it on all materials
I'm not a AAA gamedev QA team
Other important RSX export settings:
- export asset names, not GUIDs
- full asset paths
- Material as
.json(Raw Struct) - Texture as
.dds(All Mips)
Quality Assurance
This update has seen very little testing
Just the bare minimum to get it out the door
It may turn out to be extremely broken
However, I intended to have another release ready soon
Quick patch for Apex S11 support
Should remove an error on loading Apex Legends maps released after S11's November 19th patch
Brush Entity Palette
Trigger Brush Geometry
This was spurred on by the TF2 Speedrunning bounty on sp_boomtown / Abyss 2
trigger_* brush entities geometry is now generated automatically on load
Initial Release
Copied from bsp_tool's raw .blend map importer
Now properly integrated into the UI
(No progress counter yet)
