Releases: software-mansion/byegl
Releases · software-mansion/byegl
v0.2.3
What's Changed
- feat: gl.createVertexArray() by @iwoplaza in #19
- feat: Vertex Array Objects by @iwoplaza in #20
- dev: Move from
mkcerttobasic-ssland create dev:host script by @reczkok in #21 - impr: Expand the API to make Three.js example working by @reczkok in #22
New Contributors
Full Changelog: v0.2.2...v0.2.3
v0.2.2
v0.2.1
v0.2.0
What's Changed
- chore: Tests in CI by @iwoplaza in #9
- Pack vertex attributes into input struct for vertex entry. by @Bahdmanbabzo in #12
- feat: byegl.isIntercepted(gl) by @iwoplaza in #16
New Contributors
- @Bahdmanbabzo made their first contribution in #12
Full Changelog: v0.1.1...v0.2.0
v0.1.1
v0.1.0
First official release of byegl!
Documentation can be found on the website:
https://software-mansion-labs.github.io/byegl/
Full Changelog: https://github.com/software-mansion-labs/byegl/commits/v0.1.0