Boids Flocking Simulation Compute Shader
Godot Engine v4.4.1.stable
Uses:
- Compute Shader
- Particle Data in Image2D Texture
- Texture2DRD
- MultiMeshInstance2D
- CanvasItem Vertex and Fragment shaders
| Name | Name | Last commit date | ||
|---|---|---|---|---|
Boids Flocking Simulation Compute Shader
Godot Engine v4.4.1.stable
Uses: