fix: route in-memory shuffle partitions to remote fetch when not present locally#17
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…ent locally When using in-memory shuffle (shuffle_location: memory), shuffle partitions are stored in the executor's local InMemoryShuffleManager. Previously, the shuffle reader incorrectly assumed all memory:// paths could be read locally. In distributed mode with multiple executors, a shuffle reader on executor A may need to read a partition that was written by executor B. The partition would have a memory:// path, but only exist in executor B's shuffle manager. This caused 'Shuffle partition not found in memory' errors. This fix modifies split_partition_locations() to check if a memory:// partition actually exists in the local shuffle manager before categorizing it for local read. If the partition doesn't exist locally, it's routed to the remote fetch path which uses the Arrow Flight service. The Flight service already correctly handles memory:// paths by reading from the executor's local shuffle manager. Fixes spiceai/spiceai#9290
phillipleblanc
approved these changes
Feb 5, 2026
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When using in-memory shuffle (shuffle_location: memory), shuffle partitions are stored in the executor's local InMemoryShuffleManager. Previously, the shuffle reader incorrectly assumed all memory:// paths could be read locally.
In distributed mode with multiple executors, a shuffle reader on executor A may need to read a partition that was written by executor B. The partition would have a memory:// path, but only exist in executor B's shuffle manager. This caused 'Shuffle partition not found in memory' errors.
This fix modifies split_partition_locations() to check if a memory:// partition actually exists in the local shuffle manager before categorizing it for local read. If the partition doesn't exist locally, it's routed to the remote fetch path which uses the Arrow Flight service. The Flight service already correctly handles memory:// paths by reading from the executor's local shuffle manager.
Fixes spiceai/spiceai#9290