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16 changes: 10 additions & 6 deletions docs/src/resources.md
Original file line number Diff line number Diff line change
Expand Up @@ -7,14 +7,18 @@ Basic materials used for recipies. A resource is characterized by its origin and
* Deceased - Relates to human death, originates from graveyards and morgues.

* Flora
* Flower
* Plant
* Vegetable
* Floral - Relates to small growths and blossoms, originates from meadows and fields.
* Arboreal - Relates to trees and their byproducts, originates from forests.
* Fungal - Relates to molds and mushrooms, originates from the undergrowth.

* Minerale
* Rock
* Gem
* Polished Glass
* Alluvial[^1] - Relates to granular sediments, originates from rivers and shores.
* Lithic[^2] - Relates to geological rocks, originates from crags and caves.
* Lapidary[^3] - Relates to gems and precious ores, originates from mines and quarries.

[^1]: Referred as *coastal* internally.
[^2]: Referred as *crustal* internally.
[^3]: Referred to as *crystal* internally.

## Resource Node
Construct that yields resources when harvested. Nodes contain a finite quantity of resources and disappear when completely exhausted. They spawn in continuous clusters across the map with respect to biomes.