This is a starter project for learning about MonoGame sprites.
The accompanying video tutorial can be found at https://youtu.be/qbAUp8KZvww
Assets used in this module include:
- Content/slime.png - created by Nathan Bean for this tutorial, released under public domain
- Content/Bangers/Bangers-Regular.ttf - Bangers font created by Vernon Adams, released on Google Fonts (https://fonts.google.com/specimen/Bangers) under the Open Font License
- Content/colored-packed.png - created by Kinney as part of his 1-Bit Pack on OpenGameArt.Org (https://opengameart.org/content/1-bit-pack), released under public domain
- Content/32x32-bat-sprite.png - created by bagzie on OpenGameArg.org (https://opengameart.org/content/bat-sprite) and relased under OGA-BY 3.0
This repository and associated video were created for the CIS 580 - Foundations of Game Programming course offered by the Department of Computer Science at Kansas State University.
Cardboard texture Image by tirachard on Freepik
todo All assets from the MonoGame port of the XNA Game State Management Sample, available at:
https://github.com/tomizechsterson/game-state-management-monogame
and relased under the MIT License