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TileShop Samples

Stephen Monaco edited this page Jun 20, 2021 · 3 revisions

All XML Projects

Contents

Includes most graphics and in-game palettes for characters. Boss and some enemy sprites not included. No palettes for enemy sprites.

Additional Requirements

A non-headered ROM named ff2.sfc placed in the same directory as the project file FF2project.xml.

Contents: Demonstrates TIM editing capabilities for a TIM with multiple (6) CLUTs.

Additional Requirements: a TIM from CT PSX named BOSSX.TIM.

Contents: All menu icons with in-game palettes. Hero sprites also included with in-game palette, but are messy because TileShop does not support stacked sprites which Crystalis heavily uses.

Additional Requirements: a NES ROM named Crystalis.nes placed in the same directory as the project file CrystalisProject.xml.

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