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A metroidvania for Playdate programmed in C

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strupf/owlets_embrace

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Owlet's Embrace is an action exploration platformer, blending fast paced grappling hook manouvers with combat and emotional discovery. Store page: https://play.date/games/owlets-embrace/

I'm making the game from scratch for the Playdate in C. I only upload the source code and keep lib files and assets local. The only dependencies are the PlaydateSDK in the Playdate backend and SDL in the SDL backend. The code is made to work, probably contains bugs and doesn't contain any documentation besides what I deem necessary for myself.

License


All Rights Reserved. Copyright (c) 2024 Lukas Wolski ([email protected])

For personal educational purposes. Any other use, including any redistribution in whole or in part, requires explicit, written permission from the copyright holder.

The software is provided "as is", without warranty of any kind, express or implied, including but not limited to the warranties of merchantability, fitness for a particular purpose and noninfringement.