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Releases: sudotman/BetterUnity

BetterUnity v0.9.2

26 Apr 08:52
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  • Added entirely new BetterHierarchy which has three main hierarchy modifications.
  • Fixed misc. bugs.

Full Changelog: v0.9.1...v0.9.2

BetterUnity v0.9.1

24 Apr 07:40
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Main Changes:

  • Additions to BetterTransform (visualizers mainly and some QoL)
  • New Helper Functions.
  • Scene View now persists.
  • Streamlined structure and fixed some small bugs.
  • Added BetterDecoration.

Full Changelog: v0.9...v0.9.1

BetterUnity v0.9

08 Mar 09:00
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There are a lot of changes on this one but the highlights are:

  • Added new scriptable wizards for mesh combining abilities.
  • Added new Inspector attributes.
  • Added a new generic select tool.
  • Updated the headlevel script to include various new settings for VR based element movement.
  • Added flow controller and linear controllers.
  • Added BetterRaycast and modified some previous tidbits.
  • Added serializers for Vector3 and Quat.

Full Changelog: v0.7.2...v0.9

BetterUnity v0.7.2

26 Dec 06:44
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  • Fixes gimbal lock issues with the euler modifications.
  • A more stable undo/redo pipeline.

BetterUnity v0.7

19 Nov 11:37
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  • Fixed issues with BetterTransform.
  • Added a scale slider with additional ceil functionality.
  • Tried to somewhat fix the assembly definitions.

BetterUnity v0.6

27 Oct 07:14
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the main updates are as follow:

  • undo states which persist throughout the session and hence doesn't break general undo flow when modifying objects
  • saves and persists states of some fields/properties on the inspector - enabling easier modifications
  • added lossy scale's information on inspector
  • added a slider for the uniform scale option

BetterUnity v0.5

26 Jun 09:46
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Have been updating the alternative download approach so this release has a tons of changes.

Added a tons of new features, toggles, revamps and a better documentation (~6 months of commit)

v0.2.1

23 Nov 06:24
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Major changes for this release. The most important being the size is now just 280kbs as opposed to the previous multiple megabytes.

Has new helper functions including neat color conversions. Has more GUI based tweaks too.

Detailed documentation inside the code as usual.

v0.1.4-alpha

02 Aug 08:05
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Added a new attribute field: CallInEditor; this allows much simpler execution of function.
Fixed a lot of annoying issues with navigation system and rehauled parent script and the relationship of parent script with the child script int he navigation system I had made.
Updated Navigation System with new features too, and also organized and fixed helper functions while adding a few new ones.

*Still yet to remove the Mixamo model which pushes the size up for the package. Will do that whenever I push the navigation system out of alpha or I get tired of 100 mb packages, whichever comes first.

Will try to not push a release until fixing most of the items on my readme to-do list. Also, sometimes I might push small updates/fixes without releasing a new package so watch the repo if that would be of interest to you. [ah yes, i am indeed talking to the zero people who follow this repo currently]

v0.1.3-alpha

12 Jul 05:56
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Added a working navigation system for NPCs. Also, fixed a few bugs. This release contains a lot of characters and skyboxes and hence is bigger in size. For faster release/testing, I have included the dependency of those models. Will remove.