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shaders: Don't hardcode the EGA size
CI: Build (Cross-compilers) #115: Commit 848b1ec pushed by sulix
40s master
shaders: Don't hardcode the EGA size
CI: Build (Default) #481: Commit 848b1ec pushed by sulix
2m 46s master
shaders: Don't hardcode the EGA size
CI: Build (Win32/MSVC) #407: Commit 848b1ec pushed by sulix
2m 29s master
id_rf: Don't hardcode buffer/screen sizes
CI: Build (Win32/MSVC) #405: Commit 1237627 pushed by sulix
2m 3s master
id_rf: Don't hardcode buffer/screen sizes
CI: Build (Cross-compilers) #113: Commit 1237627 pushed by sulix
35s master
id_rf: Don't hardcode buffer/screen sizes
CI: Build (Default) #479: Commit 1237627 pushed by sulix
2m 37s master
ck_main: Allow specifying difficulty with /TEDLEVEL
CI: Build (Cross-compilers) #111: Commit d9617fa pushed by sulix
1m 24s master
ck_game: Add storedemo (/DEMO) support
CI: Build (Cross-compilers) #110: Commit 540ea42 pushed by sulix
1m 32s master
ck_game: Add storedemo (/DEMO) support
CI: Build (Win32/MSVC) #402: Commit 540ea42 pushed by sulix
1m 39s master
ck_game: Add storedemo (/DEMO) support
CI: Build (Default) #476: Commit 540ea42 pushed by sulix
3m 5s master