A lovingly-crafted C++ conversion/ripoff of Videlectrix' smash hit Thy Dungeonman.
"#" # # # # #"= # # #"# #"" #"" #"# #"# #=# #"# #"# . .
# #"# # # # # # # # # # #"" # # # # # # #"# # # =#= =#=
" " " " "" """ " " """ """ """ " " " " " " " " " "
/\ /\ /\
||/----\|| ||
\_------_/ ||
/ o o \ ||
/ || \ o__||__o
/ ---- \ \____/
/\/\/\/\ ||
oo
~=Press the ENTER key to enter yon dungeon=~
Working, but not yet 100% accurate to the original.
- A fairly recent C++ compiler and standard library
- GNU Autotools and a Borne shell (for building).
$ autoreconf --install # Barfs a bunch of Bash and M4 shit in your tree
$ ./configure # Barfs out your Makefiles
$ make # Actually builds the tdm binary.
$ src/tdm
More info about the game here (spoilers).