Releases: tariknz/irdashies
v0.0.26
What's Changed
This release adds Cadwell, Mexico City, The Bend, Algarve, Sanoma, Portland
Total of 50 track layouts were added/fixed.
- chore: refactor sdk bridge by @tariknz in #71
- fix: add fixes to generate track maps such as Mexico by @tariknz in #74
- fix: track direction for new tracks by @tariknz in #75
- Revert "chore: refactor sdk bridge (#71)" by @tariknz in #76
Delaying the telemetry performance changes for now due to possible regression I'm trying to nail down
Screen.Recording.2025-10-04.at.12.14.38.PM.mov
Full Changelog: v0.0.24...v0.0.26
v0.0.24
What's Changed
- feat: add iracing flag by @tariknz in #69
- feat: include abs active indicator in input trace by @tariknz in #68
- feat: update abs engaged colour to yellow by @tariknz in #70
Full Changelog: v0.0.23...v0.0.24
Use iRacing flag as fallback:
ABS indicator in Input widget:
Screen.Recording.2025-09-07.at.12.05.40.PM.mov
486479685-41f6c336-1443-45ce-a354-39ea6f642bb5.mp4
v0.0.23
What's Changed
- Added toogle for hide and show the car number by @FerGabPereira in #64
- Make driver name cell take remaining width by @aalyokhin in #65
- Settings: show overlays only when on track by @aalyokhin in #66
New Contributors
- @FerGabPereira made their first contribution in #64
- @aalyokhin made their first contribution in #65
Full Changelog: v0.0.22...v0.0.23
Cleanly truncating long driver names
481281718-1443abb9-af87-48f0-8329-10e9c75705ac.mov
v0.0.22
What's Changed
Full Changelog: v0.0.21...v0.0.22
v0.0.21
What's Changed
- feat: updating styling of license/rating by @LanceVShoot in #59
- chore: standings and relative screenshot updates by @LanceVShoot in #61
- feat: add flairs / country flags by @tariknz in #58
New Contributors
- @LanceVShoot made their first contribution in #59
Country flags
Update licence and iRating style
Full Changelog: v0.0.20...v0.0.21
v0.0.20
What's Changed
- feat: add steering trace to input widget by @tariknz in #54
- Bump form-data from 4.0.2 to 4.0.4 by @dependabot[bot] in #55
- feat: add wheel styles by @tariknz in #56
- feat: Add warning for over rotating the wheel by @tariknz in #57
Big thanks to Vin Vincenzo Piccolo for building all the wheel styles! Amazing work!
Steering trace:
Wheel styles:
Demo:
wheels.mp4
Overrotation alert:
Screen.Recording.2025-08-02.133353.mp4
Screen.Recording.2025-08-02.at.1.38.25.PM.mov
Full Changelog: v0.0.19...v0.0.20
v0.0.19
What's Changed
- fix: standings now show more cars for player's class when player is missing by @tariknz in #45
- fix: hide FasterCarsFromBehind during Lone Qualify by @tariknz in #44
- fix: relative performance with sorting by @tariknz in #46
- feat: add settings for standings for displaying number of drivers by @tariknz in #47
New settings for Standings
- Drivers to show around player - how many drivers to show that are head/behind the player within standings
- Drivers to show in other classes - restricts to the top N drivers for classes outside the player's class. Defaults to just showing top 3 of each class
- Minimum drivers in player's class - always shows a minimum of N drivers, e.g. if there's 20 drivers in the class and you set this to 15 it will show you 15 drivers depending on the position of the player.
- Top drivers to always show in player's class - shows the top N drivers of the player's class if the player is outside those positions. e.g. you might want to always see the top 3 etc.
Full Changelog: v0.0.18...v0.0.19
v0.0.18
What's Changed
- chore: improve track map performance by @tariknz in #41
- chore: additional performance improvements for trackmap by @tariknz in #42
- feat: add trackmap settings by @tariknz in #43
Track Map Improvements
- A lot of the logic was rewritten to improve performance - track map should no longer lag behind over time and chew up CPU
- Added a outline on the track path so there's a thick black stroke to improve the constrast
- Create the start finish line manually instead of using iRacing's ones to be more consistent
- Many fixes to track orientation where some tracks were circulating backwards
- Hid and marked all the current broken tracks where the SVG path isn't continious, hopefully in a future fix. Tracks include Monza, Suzuka, and Oran Park.
- Add a setting to enable/disable turn names (disabled by default)
Screen.Recording.2025-07-16.at.9.11.12.AM.mov
Screen.Recording.2025-07-16.at.12.22.14.PM.mov
Full Changelog: v0.0.17...v0.0.18
v0.0.17
What's Changed
- chore: update storybook by @tariknz in #34
- feat: round driver licence rating by @tariknz in #35
- feat: add black colour theme by @tariknz in #36
- fix: overflow hidden for all overlays by @tariknz in #37
- feat: add background opacity by @tariknz in #38
- fix: make sure weather direction to animate the shortest path by @tariknz in #40
- fix: wind speed to round to nearest integer by @tariknz in #40
- feat: wind speed value uses user's preference to display mph or km/h by @tariknz in #40
Full Changelog: v0.0.16...v0.0.17
Black theme:
black-theme.mp4
Background opacity setting:
background-opacity.mp4
Updated ratings badge:
Updated Wind Direction widget:
wind.mp4
v0.0.16
What's Changed
- Add settings to standings + ability to reset configs by @tariknz in #31
- Fix: don't use car number as a fallback for position by @tariknz in #32
- Relative: Keep player in the centre to avoid layout shift by @tariknz in #33
New settings in standings:
Screen.Recording.2025-06-21.at.9.12.18.PM.mov
Reset configuration (resets dashboard configs to defaults):
Keep player in relative overlay centred
Screen.Recording.2025-06-21.at.1.41.06.PM.mov
Relative settings for buffer
Screen.Recording.2025-06-21.at.1.45.51.PM.mov
Full Changelog: v0.0.15...v0.0.16

