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Buzz-and-Bloom

🎮 Gameplay

Two players: One controls the bee, the other controls the flower.

Controls: GPIO buttons (Up, Down, Left, Right) for each player.

Round system: 3 rounds × 30 seconds each.

Objective: Chase or escape to win!

🛠️ Tech Stack & Skills

STM32F031 Microcontroller

Embedded C Programming

GPIO Handling for User Input

TFT Display Graphics

Real-Time System Design

Game Logic Development

🚀 Features

Real-time two-player interaction

Time-based win/lose conditions

Round-based scoring system

Optimized for resource-constrained hardware

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Bee & Flower Game on STM32 – Built a two-player embedded game with real-time controls, where a bee chases a flower across a TFT display.

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