You are not here by accident. You stepped into a place where code hits harder than theory.
I don't write code to make things work.
I write code to break limits, bend machines to my will, and push software beyond expected boundaries.
If something can run faster, cleaner, smarter β I will rebuild it until it does.
Precision. Speed. Control.
Thatβs not my goal β itβs my baseline.
| Core Development | PHP, C# |
| Game Engineering | SA:MP/OpenMP, RageMP, FiveM, CEF, Modding Architectures, Unity, UE5 |
| Low-level Systems | C/C++, Memory Work, Performance Tuning |
| Interface & Front-End | HTML, CSS, JS, WPF, CEF UI Bridges |
Building silently. Releasing loudly.
- Custom multiplayer gamemodes with deep server-side architecture
- CEF-based UI integration into legacy multiplayer engines
- Reverse engineering + performance-tight system tuning
- Live data handling, async pipelines, socket-driven systems
And I'm here to sharpen it.
Want to build something ambitious?
Need code that hits like a hammer?
Reach out β no small talk, just real work.
Email: ste*****************[email protected]
Discord: @tebrex98

