A Breakout game using SDL2 in pure C.
- To play a custom level just run ./ [level-path] The game will run the default levels in a loop.
- Network support for multiple users
- Render Power ups
- Entity models
- (Simple) collision functionality
- Power ups logic and main power ups (increase pad-size, velocity, etc)
- Level editor built with GTK4
- Edit levels.lvl files to create new levels if you don't want the editor
- Display information about stage, score
See cc.sh
Make sure you have SDL2 installed on your system.