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  • 04:34 (UTC +01:00)

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  1. gui_raptor_panel_aggro.lua gui_raptor_panel_aggro.lua
    1
    -- Discord: https://discord.com/channels/549281623154229250/1203485910512173096/1203485910512173096
    2
    -- Gist: https://gist.github.com/tetrisface/2f99f5a5b179e3ac42e7e63825880713
    3
    
                  
    4
    if not Spring.Utilities.Gametype.IsRaptors() and not Spring.Utilities.Gametype.IsScavengers() then
    5
    	return false
  2. gui_shield_ground_rings.lua gui_shield_ground_rings.lua
    1
    function widget:GetInfo()
    2
      return {
    3
        desc = 'Draws extra ground rings around both queued and finished shields. Unfinished shields and queued shields has a different color and pulsate.',
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        author  = 'tetrisface',
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        version = '',
  3. gui_shield_ground_rings_2d.lua gui_shield_ground_rings_2d.lua
    1
    function widget:GetInfo()
    2
    	return {
    3
    		desc = "Draws extra ground rings around both queued and finished shields. Unfinished shields and queued shields has a different color and pulsate.",
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    		author = "tetrisface",
    5
    		version = "",
  4. nuttyb-community/nuttyb nuttyb-community/nuttyb Public

    Forked from Backbash/NuttyB-Raptors

    Lua 2 5